Arrow, superheros, and gamifying exercise

We’ve enjoyed the TV series “Arrow” right from the start, and I’ve been particularly amused this season, when it appears that everyone (except the police captain, and maybe poor Felicity) is now a superhero (or supervillian): All of the Arrow’s team have what amounts to superpowers, Merlin has long had them, and now Thea is all trained up, and her sister Laurel is working on it.

In fact, in the Arrowverse, it seems that anybody can develop superpowers with a fairly short period of intense workouts.

Since back in season one, where one could already see this principle at work with Oliver, I was trying to convince Jackie that we ought to become superheros. She expressed a willingness, although I suspect she was just humoring me. I can’t speak for Jackie, but I so far do not seem to have superpowers. Probably my workouts have not been intense enough.

Anyway, the upshot is that I was an easy sell for Six to Start’s new Superhero Workout game, which was just released for Android. Like their “Zombies, Run!” game that I’ve mentioned several times, it gamifies exercise, and I’m a sucker for that. (Not to mention being a sucker for fictional characters getting into shape.)

So far I’ve just done the tutorial and part of the first storyline workout. But even in that little bit, I was already exercising more intensely than I have been. A few more weeks of this, and I’ll no doubt be besting multiple ninja warriors both unarmed and with swords.